Numerian Starships

The Technic League, using secrets gleaned from scavenged alien technology, have designed and deployed numerous Starships in the hopes of extending their influence throughout the stars. Their ships are constructed of scavenged Starmetal and vary widely in size and capability. Based on available information, the duty of testing these dangerous experimental vessels seems to have fallen on Brassmen and enslaved Androids.

So far, the League's ships have failed to perform in nearly all cases, often resulting in the loss of all hands. The first ship known to successfully and safely perform an interstellar teleportation maneuver was Conqueror-2, and even it suffered a crash landing. The League assumed that it had been lost until the ship was inadvertently teleported back to its original launchpad (in a greatly damaged state) and its logs revealed what had actually become of it.

Conqueror-2 was approximately 80' in length, with three decks. It was intended for six crew members and a squad of Brassmen, with room for many more. It had a bomb bay outfitted with a complement of eight bombs of unknown construction. For the sake of the crew, six 'hibernation pods' were included in the design. These vertical, air-tight cylinders were large enough for a single medium-sized occupant. Anyone inside the tube would have their oxygen, water, and nutritional needs satisfied intravenously by the tube until supplies ran out.

Conqueror-3 featured many improvements over its predecessor. It was 100' in length, intended for a crew of eight. Its bomb bay was larger and more efficiently designed, allowing it to house up to twelve bombs. Its eight hibernation pods were outfitted with an experimental techno-magical device that imbued and dispensed a fine mist of healing potion on anyone in the pods. This feature, although still in its first iteration, was potent enough to bring back severely wounded crew members from the brink of death in mere minutes.

Numeria's vessels share notable design flaws. The sub-light engines, which only allow proper maneuvering in conditions of zero-gravity. Taking off or landing in an atmosphere, without the aid of teleportation, is extremely tricky and dangerous. The vessels also lack any kind of portholes or viewing screens, leaving the crew to rely on the computer's topographical maps and guesswork to plot a course overland.

Little is known of the capabilities or design specifics of the ships that preceded Conqueror-2. The only information on these vessels was gleaned from Conqueror-2 's computer, and the data it contained primarily concerns the time and manner of each ship's destruction or disappearance.